CV_Prototype
The lightbulb moment
I was browsing Pinterest on my lunch break one day when I stumbled across this image of these stone runes resting in what looked like a marsh/swamp biome. I dissected the piece for a few minutes when suddenly a light bulb went on in my brain. I began envisioning a similar swamp biome, except with more of these runes. And the biome was nested deep in this vast open ravine. I kept looking for reference images similar to the one you see in the screenshots above. Turns out, a lot of artists like making concepts revolving around magic runes.
Starting the prototype
I saved the images in a folder that way I could refer to them later on once I eventually started conceiving and planning the layout of the level. Once I established a solid 2D concept map, I hopped into Unreal Engine 4 and began working on a rapid prototype. This prototype was intended to act as a foundation for what would later become the Vale. I intended to just detail and sculpt over the giant blobs of land overtime. But as any designer knows, plans change quite often...
Get The Cosmic Vale
The Cosmic Vale
A Fantasy MMO inspired zone developed in Unreal Engine 5
Status | Released |
Author | ZSewellDesign |
Genre | Adventure |
Tags | Action-Adventure, arpg, Fantasy, MMORPG, Open World, storygame, Third Person, Unreal Engine, world-of-warcraft |
More posts
- FIRST LIVE BUILD51 days ago
- Polish53 days ago
- Building the Player Hub53 days ago
- TELEPORTERS!!53 days ago
- Alnor Citadel Overhaul57 days ago
- Design Documentation57 days ago
- Third Art Pass & First Build84 days ago
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