Gamer with a passion for World art & Level Design. Creative, highly motivated, and able to work in a high demand team environment. 8 years of experience designing levels from: concept and rapid prototyping to polish.
- Full time associate level designer at Snail Games USA
- Volunteer Level Designer at Bright Harbor Studios LLC & Rubyshark Games
- Adjunct Instructor teaching level design at Wichita State University
- Developer of the ambitious solo MMO level design, The Cosmic Vale.
- Previously: Level Design Intern on World of Warcraft.