Creating the World of AlterStorm
AlterStorm » Devlog
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This has been my favorite part of the level's development cycle. Placing the trees, bushes, rocks, and other elements to help bring this world to life. I started by placing the larger assets first. With these I was able to carve out a more natural border around the levels play space. From there I continued to add additional details and medium to small assets before finally applying Post-Processing, MOBS, and additional lighting.
AlterStorm
Venture the jungles, Hunt the Beast
Status | In development |
Author | ZSewellDesign |
Genre | Adventure, Role Playing |
Tags | 3D, Action-Adventure, demo, Hack and Slash, monster-hunter, Third Person |
More posts
- Adding a Main MenuMar 25, 2022
- Blockout of AlterStorm & Finding the world assetsMar 25, 2022
- Concepting AlterStormMar 21, 2022
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