Blockout of AlterStorm & Finding the world assets
AlterStorm » Devlog
Once the green light was given on the top/down concept, it was thrown into a Unity build and used as a guiding reference for the sculpting of the level's terrain geometry.
While sculpting the terrain, I also laid out the assets from the 3D game kit on a flat plane to get a better understanding of each assets scale and what they could be used for.
AlterStorm
Venture the jungles, Hunt the Beast
Status | In development |
Author | ZSewellDesign |
Genre | Adventure, Role Playing |
Tags | 3D, Action-Adventure, demo, Hack and Slash, monster-hunter, Third Person |
More posts
- Adding a Main MenuMar 25, 2022
- Creating the World of AlterStormMar 25, 2022
- Concepting AlterStormMar 21, 2022
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